3 week project.
Modelling in Blender, texturing with Substance Painter and Designer.
Implemented and rendered in UE4.
Thanks to Guillaume Boizanté, Rémy Sohier, Nelson Dos Santos and Noëlie Delesse for their help and advice.
Plants and fruits are megascan assets. Newspaper by Jeremy E Grayson on sketchfab.
Designer Materials
Pot texturing variations